Quantum Dot Cellular Automata (sometimes referred to simply as quantum cellular automata, or QCA) — Any device designed to represent data and perform computation, regardless of the physics principles it exploits and materials used to build it, must have two fundamental properties: distinguishability and conditional change of state, the latter implying the former. This means that such a device must have barriers that make it possible to distinguish between states, and that it must have the ability to control these barriers to perform conditional change of state. For example, in a digital electronic system, transistors play the role of such controllable energy barriers, making it extremely practical to perform computing with them.
Cellular automataA cellular automaton (CA) is an abstract system consisting of a uniform (finite or infinite) grid of cells. Each one of these cells can only be in one of a finite number of states at a discrete time. The state of each cell in this grid is determined by the state of its adjacent cells, also called the cell's "neighborhood." The most popular example of a cellular automaton was presented by John Horton Conway in 1970, which he named "The Game of Life."
0 comments: on "Quantum dot cellular automaton"
Post a Comment